Shonen Jump

Shonen Jump

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Jump Super Stars features characters from the Weekly Shonen Jump manga magazine in Japan. The game features gameplay similar to that of Super Smash Bros. The game supports 2-4 players in multiplayer and features over 75 missions.

Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The deck has 20 squares (4 x 5) for the player to place his koma.

There are three types of koma: help koma, support koma and battle koma.

The player can build and store up to ten koma decks, and each deck must have at least one help koma, one support koma and one battle koma to be valid for use in battle. There are also a set of predefined decks that the player can use, but the player cannot change or delete those. It is also possible to exchange decks between friends, but they won't be able to edit the decks.

Ally boosting is done by placing koma next to each other in the deck maker. If the koma placed next to each other are "compatible", their attributes will go up. Battle characters can get a longer health bar, or increase the maximum number of special attack gauges.

Jump Super Stars features 32 locations and stages; there is a level for each manga that has one of its characters in the game (either battle, support, help, or any other kind of character).

This is a list of represented series in Jump Super Stars. Most of the main characters from each series appear as characters within the games.

On its first week of availability, Jump Superstars sold 220,912 copies. It was the 19th best-selling game of 2005 in Japan, selling 464,076 copies.

Low-budget video game company Tommo, Inc. had exclusive distribution rights to sell Jump Super Stars (and Jump Ultimate Stars) in North America through retailers such as Best Buy and Fry's Electronics. Many small business also received minimal stock of these games. It is possible that since the Jump series could not be localized in North America due to them being a licensing nightmare, Tommo, Inc. took it upon themselves to sell the games to major retailers with a sticker stating that Japanese is the native language. It is possible that Tommo did this through gray marketing.

Jump Superstars will not be released outside of Japan on account of cross-licensing issues created due to the distribution rights of the several different series being held by numerous anime and manga licensing companies.


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